This page collects the statistics of a player for World of Tanks Console (PlayStation and XBOX).
The data is collected via the Wargaming API and stored in a database, which is then used to calculate all statistical evaluations, such as WN8, Win Rate, etc..
This page does not capture the data in real time!
The data will only be updated when the player page is opened. Also the forum banner is not updated automatically! This must be done manually, by clicking the Create Banner button.
In order to increase the performance of the entire website, a cooldown time of 2 minutes was introduced.
WN8 is a statistic that shows how good a player is in a particular tank compared to other players on the same tank. The complete calculation method is boring, but is considered to be consistent with the victory rate of a particular player.
These values are divided into ratings, and each rating has a color and a name as described below:WN8 & Co. Ratings Explanation of colours
|Win rate||WN8 Rating||Battles||Color Keys||Percentile|
|Under 46%||Under 300||Under 1000||Very Bad||99.99%|
|46%||300 to 449||1000 to 2999||Bad||99.90%|
|47%||450 to 649||3000 to 6999||Below Average||99.00%|
|48% to 49%||650 to 899||7000 to 9999||Average||95.00%|
|50% to 51%||900 to 1199||10000 to 12999||Above Average||82.00%|
|52% to 53%||1200 to 1599||13000 to 16999||Good||63.00%|
|54% to 55%||1600 to 1999||17000 to 20999||Very Good||40.00%|
|56% to 59%||2000 to 2449||21000 to 24999||Great||20.00%|
|60% to 64%||2450 to 2899||25000 to 29999||Unicum||6.00%|
|65 +||2900 +||30000 +||Super Unicum||0.00%|
|Hit ratio||Personal rating||Damage||Color Keys||Percentile|
|Under 40%||Under 1500||Under 300||Very Bad||99.99%|
|40% to 44%||1500 to 1999||300 to 599||Bad||99.90%|
|45% to 49%||2000 to 2999||600 to 899||Below Average||99.00%|
|50% to 54%||3000 to 3999||900 to 1199||Average||95.00%|
|55% to 59%||4000 to 4999||1200 to 1499||Above Average||82.00%|
|60% to 64%||5000 to 6499||1500 to 1799||Good||63.00%|
|65% to 69%||6500 to 8499||1800 to 2099||Very Good||40.00%|
|70% to 74%||8500 to 8999||2100 to 2399||Great||20.00%|
|75% to 79%||9000 to 9899||2400 to 2699||Unicum||6.00%|
|80 +||9900 +||2700 +||Super Unicum||0.00%|
I am often asked why the website X has a different WN8 value, like on wotcstat.info.
This is in the nature of things, as the WN8 is calculated. Since we have exclusive Premium and Mercenaries tanks, these cannot appear in the PC-WN8 values.
Everyone knows the WN8. Why do we come up with a WN8c for the console now?
This WN8 value should reflect the differences between the PC version of WoT and the console version.
The WN8 is not an invention of wargaming, but of the community, because the WG rating does not give enough information about the player's abilities from the player's point of view.
For this the players and their tanks are evaluated daily by an independent site..
However, many console players do not find the comparison between PC and console accurate, as the tanks - especially premium tanks, console exclusive tanks and Mercenaris tanks - are not included in the WN8 table.
Here the programmers, who offer a console evaluation, carry out a replacement with PC-near tanks.
For example the Tiger I Hammer is equated with the normal Tiger I. So already with the normal WN8 value enormous deviations come about.
In 2017 a developer from the USA started a project in which he generated a WN8 table just for the console. Over 100,000 different console players were evaluated for this.Today we calculate these WN8c once a month ourselves. All players in our database (over 80,000) are used for this purpose. The calculation is carried out exactly according to the conditions which the original developers of the WN8 have provided.
Since the development is not finished yet and the community is rather skeptical at the moment, we will offer both values on this page. So everybody can get an idea about his game and his tanks.
If the community agrees with the development, maybe there will be only one WN8 in the future, the one for the console.
This page is the endpoint of a chain of information that ranges from the servers of Wargaming to the Web API servers of Wargaming to our data collectors. If data corruption, delays or inconsistencies occur at any time, the information on this website will be affected.
We try to identify suspicious data by filtering out outliers in each player's current WN8. Usually the problem solves itself in a few days.
So how can it be that the number of battles is so high?
All statistics sites receive data via the Wargaming API. This will only return the exact view of your account at the time of requesting the data.
We store this snapshot in our database and calculate all things (#Battles, WNx, WR, etc.) based on the stored data.
I.e.: You played 4 games in the Leopard, on January 20th the WG-API returns 204 games (because WG adds up all data).
If you have visited the site before, we know that we have to calculate: 204-200 = 4!
If you're playing a tank that we've never seen before (with more than one game), we have some problems.
For example, we will see 204 games on January 20th. We don't have any older data to calculate...
This increases your number of battles to 200 games (for day, week and month).
This is system-dependent and cannot be changed. Normally there is a hint (these tanks are also marked red) when this happens.
This site could not exist without the support of Cpt MaDnezZ, thank you very much!
This site could not exist without Wargaming providing player data in public APIs. Thank you.
The name Word of Tanks and its associated names and images are trademarks of Wargaming. The XBOX name, associated names and images are trademarks of Microsoft. The PlayStation name, associated names and images are trademarks of Sony.
My PSN name is Docilein and I am a member of the [GSWAT] family. Maybe they'll meet once on the battlefield.
Send me your suggestions, bug reports and feedback. I will try to answer as best I can and correct the errors as soon as possible.